![]() You can just head North past a quarry and go East a little and its a minutes walk, not the trek across the map Fallout seems to want of you. Fallout even discourages you from taking the quick route to Vegas. Guiding players down one path and not another is not railroading. Aren’t you being railroaded to go to Vegas? Of course not. “Haha Nick, you want us to go that cafe don’t you?” There are warnings with this sort of gaming that it becomes a railroad.Įveryone in the Mojave mentions the lights of Vegas, quests to discover your past point to Vegas, the lights are there on the horizon. ![]() But the constant stream of people mentioning it began to turn into a joke to the players. The character were dubious about the cafe because they knew at least one of these people was connected to a criminal organization. Many of the players had met people who were meeting at a specific cafe. It struck me like a recent moment in one of campaigns. ![]() Throughout the game you can see the shining light of Vegas over the mountains. You are pushed out of the Doctor’s comfortable home with a mission, get to New Vegas, learn who shot you and why. Infinite choices open up as you wake up in the Mojave. But if a Fallout game doesn’t know how to make a sandbox I don’t who can. There is a lot of things written about what is allowed in open world sandbox rpgs. ![]() Guidance is not railroading in an Open World ![]()
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